Realizing ESL with Scalable Transaction-Level Models

Contributor: Mentor Graphics Corp.

May 3, 2010 -- The effectiveness and productivity of RTL modeling and verification techniques are sinking under the weight of growing design complexity. Traditional design and verification methodologies were not intended to address the billions of transistors, intricate hardware/ software interfaces, and complex device architectures of today’s consumer, mobile, networking, and storage systems. As a result, design flows will inevitably shift toward the electronic system level (ESL).

ESL refers to a set of methodologies that focus on the architecture of the design, raising the level of abstraction for design, modeling, and validation above the RTL. ESL lets designers quickly analyze various architectural tradeoffs between power, performance, and area as well as create virtual prototypes for software development and hardware/ software integration. Configuring and verifying multi-core hardware/ software architectures, and ensuring that the system can properly handle its load and data traffic capacities early on, are essential to gaining a competitive advantage.

Using abstract transaction-level models, the ESL approach lets software teams begin coding much earlier in the design cycle. Transaction-level hardware descriptions provide much faster simulation times, making it a viable solution for architectural analysis, software development, and hardware/ software co-verification. Transaction-level modeling (TLM) allows more compact descriptions because hardware system block interfaces are described using function calls to communicate, versus detailed signal-level handshakes, significantly reducing simulation time.

The question, however, is not whether these advantages justify moving up a level of abstraction. The question is how to overcome the barriers to widespread adoption of ESL architectural design and virtual prototyping. These barriers, as expressed by potential users, can be traced to the history of transaction models and the way they have been used:

  • The models do not talk to each other.
  • Model development represents a large investment.
  • The models are complicated and challenging to use.

Fortunately, these concerns have been addressed with the OSCI TLM2 standard and a unique scalable TLM methodology built around the Vista™ Model Builder technology from Mentor Graphics®. This article is divided into two main sections and a summary of benefits. The first section describes how the three obstacles to ESL adoption have been addressed by the higher abstraction of the TLM2 standard, the flexibility of scalable transaction-level models, and the facility of the automated Vista Model Builder process.

Overcoming the obstacles to ESL adoption

Moving modeling, validation, and analysis above the RTL requires a mechanism that models communication and functionality at a higher level. TLM provides this by abstracting cycle-by-cycle hardware signal changes as function calls, using higher-level descriptions and more abstract data objects. However, there are different ways to build transaction-level models, but only if it is done correctly will the barriers to ESL adoption come down. First on the scene were proprietary models.

The biggest problem with proprietary transaction-level models is that they are not interoperable. These custom-built models are created for very specific purposes. Because their applicability is limited, companies are reluctant to invest in them. Furthermore, because each company has its own way to design and define how the model is structured and how they communicate with each other, these models require custom wrappers to connect them into a target platform, which make them both expensive and slow. This makes it impractical if not impossible to leverage these models across the industry.

Before a TLM standard existed, the most effective transaction-level model usage was confined to discrete situations that only companies with large modeling resources could afford. The lack of a standard effectively blocked deployment of ESL at that time.

The raison d’être of standards is to make models reusable and interoperable throughout the design community. Once the TLM1 standard was established, companies felt much more comfortable investing in transaction-level modeling, knowing that the models were sustainable. However, the TLM1 standard fell short on interoperability and did not deliver the expected simulation boost, again frustrating the move to ESL. These shortcomings were recognized by the Open SystemC Initiative (OSCI) standards body and explained in the OSCI TLM2 User Manual (Version 2.0, Draft-2, November 2007).

The TLM1 standard defined a set of core interfaces for transporting transactions by value or const reference. This set of interfaces is being used successfully in some applications, but has three shortcomings with respect to the modeling of memory-mapped busses and other on-chip communication networks:

  • TLM1 has no standard transaction class, so each application has to create its own non-standard classes, resulting in very poor interoperability between models from different sources. TLM2 addresses this shortcoming with the generic payload.
  • TLM1 has no support for timing annotation, so no standard way of communicating timing information between models. TLM1 models would typically implement delays by calling wait, which slows down simulation. TLM2 addresses this shortcoming with the non-blocking transport interface.
  • The TLM1 interfaces require all transaction objects and data to be passed by value or const reference, which slows down simulation. Some applications work around this restriction by embedded pointers in transaction objects, but this is non-standard and non-interoperable. TLM2 addresses this shortcoming with transaction objects whose lifetime extends across several transport calls, supported by a new transport interface.

TLM2 overcame the first obstacle for adoption of ESL by establishing the infrastructure for ESL design across the industry and by supporting reuse and interoperability among IP, semiconductor, and system companies. Yet interoperability and portability alone are not enough. There is a need to reduce the modeling effort required to create the transaction models in order to justify the level of investment and improve productivity at the electronic system level.

The answer was a single scalable model that handles all ESL abstraction levels and design tasks. Mentor Graphics achieved this degree of scalability through a new modeling concept based on the clear separation between communication, functionality, and the architectural aspects of timing and power.

Figure 1. A scalable transaction-level model entirely separates functionality from the timing and power architecture as well as the communication layer, allowing them to be connected and disconnected on the fly.


By keeping functionality and timing decoupled from each other, scalable transaction-level models allow timing detail to be added, changed, or subtracted as needed and maintains a single behavioral description throughout the design flow. This has an enormous impact by simplifying code complexity and the ability to make frequent changes to a design. If we take a simple direct memory access (DMA) as an example, the pure, high-level functional model of a basic DMA operation can be written with two or three lines of code. When it becomes necessary to model the timing of all the individual transactions to get an approximation of the time required for the transfers, the DMA representation can increase in detail from three to 30 lines of code, and simulation is ten times slower. When it is appropriate to apply the even more detailed cycle accurate transaction-level model, the description explodes in size to hundreds of lines of code. Simulation speed slows down by another order of magnitude, and it is much more difficult to modify the code.

Now that this scalable modeling strategy was established, a tool was needed that would make these models easy to create. Built on top of the scalable transaction-level model methodology, Vista Model Builder is in essence a modeling wizard that lets users define the interfaces and the architectural attributes of the model. Model Builder’s easy to understand graphical interface allows users to define the basic elements of the transaction-level model and generate a model "skeleton" very quickly. With Model Builder, users can either type a few lines of code or select a few options, and it will generate a model that has hundreds of lines of code, saving a significant amount of time even for basic creation of the model.

As it can be very complex to model timing and power at the transaction level, Model Builder timing and power wizards provide policies that let users define timing and power in an intuitive way, which saves a lot of time in terms of modeling investment. The policies are captured in a very simple table. When the user hits the generate button, they get the complete model, generated for them in a consistent way.

Communication is defined using ports and protocols; a loosely timed (LT) layer models pure, untimed functionality; and an approximately timed (AT) layer defines timing and power information reflecting the architectural structure. LT and AT layers are then combined into a single scalable LT+AT model. Once such a layered model structure is achieved, architectural exploration becomes much more feasible. The LT+AT layered approach also allows a single source model to be used for different design tasks. Software validation can be done by switching off the AT layers in the virtual prototype in order to run pure untimed hardware/software simulations. Conversely, users can turn on the AT layer for performance analysis, when timing and power information is needed.

Model Builder provides a way to apply timing and power attributes side by side with the functional description — reflecting various implementation and architectural scenarios — without any functional change. The transaction-level model’s core functionality remains separate and unaffected. Designers can actually test the impact of architectural changes without costly recoding. For example, a variety of macro-architectures can be tested by applying specific buffering and pipeline policies; various communication protocols can be applied; different input-to-output relationships can be used to model different IP algorithms; and different burst sizes can be specified to model a bus matrix, all with unique timing and power characteristics.

When it's time to synthesize a scalable transaction-level model to RTL, high-level synthesis (HLS) tools let users apply different constraints to the same, unmodified functional model, resulting in different RTL implementations. Thus, designers need to model the transaction-level functionality only once during the whole lifetime of a particular block. Even when constraints change, the RTL implementation will change, but the LT functionality remains untouched.

Timing and power, in the context of TLM, is the way transactions are distributed and consume power over time based on the internal implementation and system characteristics. These architectural considerations are also referred to as policies of the model, and in the transaction-level model, they may relate to specific ports and transactions.

For example, an LT transaction may send a complete packet of data over the port. Such a transfer is executed using one function call in the LT model. When all models are abstracted to this level, simulation speed is dramatically increased, and much faster validation of the functionality under system-level scenarios is possible.

When performance is to be explored, the knowledge about how this packet is transmitted is essential. Such packets are usually broken into smaller chunks that depend on the buffering characteristics, protocol, interconnect, and other factors. Different blocks may also process and transmit data differently based on their micro-architecture. An internal implementation may require breaking a packet into smaller groups that are processed in parallel. Model Builder allows these characteristics to be defined intuitively, and allows users to quickly explore various macro-architecture scenarios and implementation alternatives very quickly. A tool that enables models to quickly exhibit very different architectural and implementation characteristics can be used to optimize a single block and, more importantly, to optimize the entire system. Users may apply different policies to different blocks, and test them in a system context without implementing a single block in RTL.

Defining characteristics at the interface level lets the designer quickly model the impact of architectural decisions in a top-down approach without the need to modify the model behavior and without the tedious design work of RTL implementation. This what-if approach allows quick experimentation with a multitude of architectural possibilities, so that architectural recommendations can be quickly provided to the RTL implementation team as timing and power constraints for each block.

Summary of benefits

The introduction of the Open SystemC Initiative (OSCI) TLM2 standard brought the promise of ESL within reach. Scalable transaction-level models supply the infrastructure for the entire ESL design flow. With Vista Model Builder, Mentor Graphics is the only company today to deliver a truly scalable TLM2 methodology and the tools to apply it in a structured, automated, and replicable way.

It is critical to have simplified modeling practices and tools, which filter out language and complex semantics issues and allow designers to concentrate on pure functionality and architectural issues. Mentor’s Vista Model Builder has been designed to meet this need, allowing fast and efficient transaction-level model creation. The scalable transaction-level model approach allows users to quickly explore various complex micro-architecture alternatives in the system context with minimal coding effort while keeping the code representing the functionality intact.

By Yossi Veller

and Rami Rachamin

Yossi Veller is the chief scientist in the Mentor Graphics ESL Division. During his long software career, Yossi has led ADA compiler, VHDL, and C simulation development groups. He was also the CTO of Summit Design. He holds degrees in computer science, mathematics, and electrical engineering.

Rami Rachamim is a Product Marketing Manager in the Mentor Graphics ESL Division. Among his accomplishments during 20-plus years in electrical engineering, Mr. Rachamim was a founder and VP of Marketing at Summit Design. He earned a B.Sc. in Electronic Engineering with honors from Tel Aviv University in 1988.


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